The cleric is a divine being that bestow blessings onto his comrades while godly punishment to his enemies. The cleric has good defense with a sturdy shield and strong blows from his Mace. The cleric can be a healer or a powerful warrior. The warrior is a great adventurer who can solo deep into the dungeons.
|Heal||Heals you with divine power. Recovers HP of you and your companion for 150% +60.||0||12|
|Charging Shock|| Generates divine shock waves by hitting ground with mace.
Collects energy while you press hotkey and activated when you release hotkey. Gives damage for 300% of attack power, and gives following effects. Recovers 200 SP when skill hits target.
Instant Release puts a stigma on small sized enemy by chance of 100%, on medium sized enemy by chance of 70%.
Accumulation level 1(requires enhancement)
Puts a stigma on small sized enemy by chance of 100%, on medium sized enemy by chance of 70%, on big sized enemy or boss by chance of 100%.
Requires power accumulation skill to use accumulation level 1.
Stigmatized enemy gets lasting damage for 10% of attack power. Lasts for 10 seconds.
|Mace Attack||Attacks by swinging mace while you press basic attack key. Gives damage for 140%, recovers SP for 30 per hit.||0||0 sec|
|Emergent Evasion||Roll on the ground to quickly escape attacks.||0||0 sec|
|Combo Swing|| Attacks by swinging weapon in a row. Gives damage for 350% of AP, and you can use 3 times in a row by hitting hot key repeatedly.
Knockback resistance increases by 2 (When you are knocked back by enemy, distance and freezing time will be reduced).
|Mace Attack Enhancement 1||When you use basic attacks, smash will be activated by chance of 5%. Attacks 2 more enemy and gives more damage for 50% of attack power, and can stun enemy excluding boss.||3||0 sec|
|Enthusiasm|| When using the heal, damage enemy as much as 100% of the damage.
You recover 100 SP when it hits a target.
|Heal Improvement||Recover type skill's casting time quickens by 20%. When using recover type skill, 100 SP is recovered.||3||0 sec|
|Judgement||Punishes enemy by name of God. Gives 360% of attack power to small and medium sized enemy, and 460% of attack power to big sized enemy or boss.||2||0 sec|
|Zero Tolerance||When judgement hits target, attaches a stigma by chance of 30%. Enemy with stigma gets damage by 10% of AP consistently. lasts for 10 seconds.||2||0 sec|
|Explosion Stigma||When you attack enemy with stigma with judgement or divine break, it causes stigma burst. Gives damage for 150% of AP to small sized enemy, damage for 200% of AP to medium sized enemy, damage for 400% of AP to big sized enemy or boss.||2||0 sec|
|Divine Shock||Last attack of combo swing make enemy faint by chance of 5%. Final damage of Combo Swing to big sized enemy or boss incresses 1.1 times. Final damage of Charging Shock to big sized enemy or boss increases double.||2||0 sec|
|Accumulation Of Power||Enhances power collecting skills. Can collect power 1 step more.||2||0 sec|
|Divine Brake||Hits enemy with light hammer. gives damage for 800% of attack power and weaken enemy's armor for 10% for 30 seconds.||3||30 sec|
|Mace Attack Enhancement 2||Basic attack to enemy with stigma causes Stigma Explosion. Gives damage for 150% of attack power to small sized enemy, damage for 200% of attack power to medium sized enemy, and damage for 400% of attack power to big sized enemy or boss.||3||0 sec|
|Merciless Judgement||When judgement is used, extra effect is generated by chance of 50%. Puts enemy (excluding boss) to sleep by chance of 100%.||2||0 sec|
|Cleric's Determination||???||2||0 sec|
|Soul Repose||Puts enemy (excluding boss) to sleep by chance of 100% when using Divine Break.||5||0 sec|
|Divine Fists||When sleeping attack hits enemy or attack sleeping enemy, 200% of additional damage will be generated.||3||0 sec|
|Power of Life Tree||Healing effect of recover type skill increases by 10%.||2||0 sec|
|Oath Of Cleric||Armor weaken effect of Divine Break increases 5% and lasts 10 seconds longer.||3||0 sec|
|Holy Protection||When HP is less than 30%, default recovery increases by 10 per second.||5||0 sec|
|Solemn Cleric|| Final damage of Divine Break and Judgement to big sized enemy or boss increases 1.3 times.
When Charging Shock or Judgement hit big sized enemy or boss, 400 SP will be recovered.
|Mercy of Mother Earth||HP recovered by heal increases by 20%.||5||0 sec|