The cleric once completed Act 1 can become the High Priest. The high priest is a specialist when it comes to party buffs and healing abilities. He can increase your attack power, speed, and defense. If you have a High Priest in your party, you will given God's divine blessing itself.
|Heal||Heals friendlies' wounds with divine power. Recovers health points of all the allies (including self) within 8 meters range with 150% of AP + 60.||0||12 sec|
|Divine Bolt|| Generates lightning of light by releasing divine power. Deals 200% damage, and causes knock-back. Leaves stigmas to enemies up to 3.
Recovers 200 SP when hit.
Deals damage with 10% of AP to the enemies with stigma every 1 second. The Stigma lasts for 10 seconds.
|Holy Ray|| Releases holy light whcih damages enemies and enchants allies. Consumes 30 SP per 0.5 seconds.
Deals damage with 150% AP to enemies contacting the light, and enchants friendlies based on accumulation level as following:
Accumulation level 0 Amplifies total damage by 1.1
Acuumulation level 1 Amplifies total damage by allies to 1.2 times
Acuumulation level 2 (requires enhacement) Amplifies total damage by allies to 1.5 times
Accumulation level 3(requires enhancement) Amplifies total damage by allies to 2 times
|High Speed Movement||Blink from here to there in an instant. Has no cool down but slight lag between rolls.||2||0 sec|
|Divine Bullet||Attacks enemy with divine bolt while default attack key is pressed. Deals damage with 180% of attack power and recovers 30 SP.||2||0 sec|
|Divine Protection||Spreads divine protection field with 8 meter diameter. Causes knock-back to enemies and prevents them from entering the field. The protection lasts for 6 seconds.||2||30 sec|
|Divine Bullet Enhancement 1||Fires 2 divine bullets by 15% chance. Each bulltet deals damage with 150% of attack power.||2||0 sec|
|Prayer Of Punishment|| Divine Bolt leaves stigma to enemies up to 6
Recovers extra 100 mana points when the attack hits.
|Holy Blood Transfusion||Recovers health points and mana points when enemies make contacts with Divine Protection, 1% of max HP and 20 mana points repectively.||2||0 sec|
|Light Of Judgement|| Explodes stigmas on enemies by 20% chance when Holy Ray hits them.
Deals damage with 150% of attack power to small, 200% to medium, 400% to large and boss enemies.
|Protect Aura||Spreads energy with divine power to protect oneself and allies. Recovers 8 HP per second||2||30 sec|
|Divine Bullet Enhancement 2||Fires penetrative divine bulltet by 15% chance while using default attack. Penetrative Divine Bullet deals damage with 400% of attack power.||2||0 sec|
|Glaring Light|| Increases maximum accumulation level of Holy Ray by 1.
Reduces accumulation time by 25%
|Conviction||Stuns small and medium enemies by 25% chance when Divine Bolt hits.||2||0 sec|
|God's Mercy||Reduces damage to allies within Protect Aura, 15% from small, 10% from medium, 5% from large and boss enemies.||2||0 sec|
|Divine Bullet Enhancement 3||Recovers HP by 10% of attack power when default attack hits large and boss monsters.||2||0 sec|
|Sacrosanct||Increases duration of Divine Protection to 8 sec.||2||0 sec|
|Awakening||Tries to lift sleep state by 10% chance on every 1 second.||3||0 sec|
|An Eye For An Eye||Leaves stigma to enemies attacking allies within Protect Aura by 20% chance.||2||0 sec|
|Saint's Walk||Increase move speed by 40% for 1.5 second by using dash skill.||2||0 sec|
|Peace||Breaks will to fight from enemies within 17 meter range. Small and medium enemies cannot make hostile act when they are inside the range.||5||60 sec|
|Oath Of Protection||Recovers extra 8 health points per seconds additionaly for all the allies within Protect Aura range.||5||0 sec|
|Subordination||Converts 5 enemies to allies by 50% chance when Peace is casted. Large and boss monsters are not affected. They remains converted for 8 seconds before immenent extinguishment.||5||0 sec|
|Saint's Prayer||Increases effectiveness of all healing type skills by 10%||5||0 sec|
|Blessed Saint||Nullify attacks from large and boss monsters by 10% chance.||3||0 sec|
|Complete Blessing||Lifts Stun, Shackle, Sleep states by using Heal.||5||0 sec|
|The Great Santuary||Reduces all the damage to allies within Divine Protection by 40%, and makes them immune to all abnormal status effects.||5||0 sec|